well how about making an NPC with a point system - the same way with doing the Event from last month | is there a way to place an NPC with level caps (I.E Lv90-100 | Lv 40-55) We are trying to change the instances themselves | cap how many times you can go in the instance (I.E there are 3 BHs or 7 times a day | only allow that specific toon to go in 3 (Or w.e number gets chosen) times) | whilst yes this will make people pick and choose when to go in | it solves your ''farming'' issue
1. NPC point system for the drops on that boss
2. Limit the amount of times you can go in | this would probably have to include the Level caps
(?) Is it possible to change Glee so that it has bosses or relevance but respawn times of say, 2-3 hours (to stop the farm aspect) | this is going to suck for late comers if they need the bosses i understand that | but it would mean less work arounds since glee is already a public cave :O
(This may remove the shared aspect with the level capping so, i doubt it'll hold much sway)
The other issue i understand with this is the players that are lower level and there's not many lv 50-70 players so it makes finding an instance hard for them | the only fix i can think of is having a quest that would allow higher lvs to help in a lower instance using a quest or an item at the exchange of one of their daily instance uses :O
just a suggestions | it is a bit extreme at people will more than likely turn their noses up at it but, that's all i have