teles can be craft via dragon sphere/lowest grade herbs/tt tokens
GS and teleport crafting boosted to give more
Posts by Escanor
The server was closed on April 2nd, 2023
https://pwmirage.com/forum/thread/342-we-are-closing/
https://pwmirage.com/forum/thread/342-we-are-closing/
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pet manager redone
mounts will cost 2m or 3m, spurs cost 1m and 1.5m. total cost for any max speed mount from this npc will be 4.5m
fixed incorrect mounts and prices -
Updated version here: https://www.pwmirage.com/map/?…e8b5b282e22fe05fa68b548cb
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Updated version here: https://www.pwmirage.com/map/?…e8baeec2955b81b81df2178bb
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fixes an incorrect mold price ( was 60 dropped to 30 to be consistent with the other wep molds)
fb blood exchange recipes involving fruits were replaced with the fruit bags to avoid the stack limit issue that we ran into. This preserves the amount of fruit you are intended to get. -
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this is fancy
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fixes the errors in pots project
Available here: https://www.pwmirage.com/map/?…14b05d195a5df8ec0803d6f8f
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it is a lie, i made some custom potions for lvs 20/30/40/50/60/70
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herbalist Lynncrafting teleport stones and essences from herbs
- 2x teleport stones for 10x each of the lowest grade herb
- 2x teleport essence for 5x each of the lowest grade herbs
- 5x teleport stone for 15x each of the low grade herbs
- 5x teleport essence for 5x each of the low grade herbs
- 10x teleport stones for 10x each of the mid grade herbs
- 10x teleport essence for 5x each of the mid grade herbs
- 20x teleport stones for 15x each of the high grade herbs
- 15x teleport essence for 5x each of the high grade herbs
- 30x teleport stones for 20x each of the special grade herbs
- 25x teleport essence for 10x each of the special grade herbs
Charms and guardian scrolls from mine mats
- rookie charm for 20x each of the lowest grade mine mat
- bronze charm for 25x each of the low grade mine mats
- silver charm for 30x each of the mid grade mine mats
- gold charm for 40x each of the high grade mine mats
- platinum charm for 50x each of the special grade mine mats
- 1 GS for 10x each of the lowest grade mine mats
- 3 GS for 10x each of the low grade mine mats
- 5 GS for 10x each of the mid grade mine mats
- 7 GS for 10x each of the high grade mine mats
- 10 GS for 10x each of the special grade mine mats
All blacksmith , tailor, and craftsmen recipes have the following crafting rates for items manufactured.
- 50% to craft a 1 star item
- 35% to craft a 2 star item
- 15% to craft a 3 star item
Jewelcraftsmen and dragon orbs
- All dragon orbs take 2 of the same orb to make the next tier (ex. to make a 6 star dragon orb you need just two 5 star dragon orbs
- For dragon orbs 6-12 there is a lotto crafting option using 1/4 of the needed 1 star orbs to gamble for a chance to make a high tier orb. The chance to win the lotto is 20% for all of these recipes, if you lose you get a 1 star dragon orb.
- Golden egg has an exchange rate for 1x|5x|10x eggs per craft, the resulting item matches the same items from taking the quest when clicking on the egg
- Due to the egg crafting and the lotto system the 3 star orbs and 2 star orbs can be crafted into 1 star orbs
Eldest matchmaker
- bride and groom packs crafted using 50 hay per
Mirage FB exchange agent
fb bloods 29-99 can be used for many crafting recipes. Higher bloods will yield more or better versions of the item listed
- fb29 blood makes training eso|bronze charms| GS | fantasy fruit | garnet, sapphire, citrine shards | darkness stamp | teleacoutics | teleport essence | wind widget
- fb39 blood makes training eso|bronze charms| GS | scarlet fruit | garnet, sapphire, citrine shards | darkness stamp | teleacoutics | teleport essence | wind widget
- fb51 blood makes training eso|silver charms| GS | scarlet fruit | garnet, sapphire, citrine shards | wedding candy | teleacoutics | teleport essence | wind widget
- fb59 blood makes training eso|silver charms| GS | scarlet fruit | garnet, sapphire, citrine shards | wedding candy | teleacoutics | teleport essence | wind widget | tome frag | tome page
- fb69 blood makes training eso|gold charms| GS | scarlet fruit | garnet, sapphire, citrine shards | wraith officer badge | teleacoutics | teleport essence | wind widget | tome frag | tome page
- fb79 blood makes training eso|gold charms| GS | ether pill | brainpower orb | garnet, sapphire, citrine shards | wraith officer badge | teleacoutics | teleport stone| wind widget | tome frag | tome page
- fb89 blood makes training eso|plat charms| GS | ether pill | brainpower orb | garnet, sapphire, citrine shards | wraith general's order| teleacoutics | teleport stone| wind widget | tome frag | tome page
- fb99 blood makes training eso|plat charms| GS | ether pill | brainpower orb | garnet, sapphire, citrine shards | wraith general's order| teleacoutics | teleport stone| wind widget | tome frag | tome page
craftable flyers
- Nakir's Judgement (H), Wings of Daedalus (E), Israfel (U), all 2 speed flyers | cost is 2x claw blood + 3x phantom blood
- Zuriel's blade (H), Seraphic Mist (E), Hellfire Drake (U), all 2.5 speed fylers | cost is 3x commander blood + 5x sacred beast blood + 3x underworld blood
- Urim'slight (H), Phoenix's embrace (E), cloudchase gryphon (U), all 3 speed flyers | cost is 4x pirate blood + 3x fiend blood + 4x demon blood
mounts
- bulbfish for 2x claw bloods
- ruby the reindeer for 2x claw blood
- bad panda for 6x phantom blood
- scarlet ninetails for 6x phantom blood
- vicious raptor for 6x Underwood blood
- goldmane lion lord for 6x underworld blood
fb89/99 bloods convert into the bloods needed for any recipe
Gem Merchant
- mirage celestone is crafted by 1 earth,human, and heaven celestone instead of 3 each
- mirage celestone is crafted by 10 celestone fragments instead of 25
Farmable fashion and dyes
- At tailor fang pei in west arch you can craft dye and fashion tokens
- 20x of each of the lowest grade herbs make 1 dye token
- 20x crane herb, palo herb, realgar, and tuchahoe make 3 dye tokens
- 20x black henbane, green berry, ox bezoar, and valdia root make 6 dye tokens
- 8x rough fur, silk thread, and concentrated glue make 1 fashion token
- 1-5 fashion tokens needed per fashion item near the tailor
- seamstress requires 1 dye token to make pigments
Trade nelson
- Allowed you to convert mob dropped mats into higher or lower grade versions within the same type
- one example is 1 compound oil can make 2 purified oil or 3 compound oils can make 1 glaze
Mirage pet crafter
- various tamable land, air, and water mob eggs can be converted into battle pet packs, increasing based off mob level. Air and water mobs give extra packs and rare pets give even more.
- SoF and feathers exchange into each other at many different amounts
- some pet food is crafted from herbs
- pet cage is craftable from 15x lime stone + 15x ragged fur + 15x mystical fur + 15x buddha's hand + 15x green fragments + 15x element powder + 10x perfect cookies + 5 hay
- pet tome crafted from 20x of each of the lowest grade herbs + mine mats
- craftable starting wolf or scorpion pet egg
- herc and nix eggs for 5000 SoF/feathers
- sells veno pet skill books
Papa Crane
- 5x of any dq item makes a dragon sphere
- dragon spheres can be used to craft any ingame mold, prices vary based off mold type and level needed to use the item
Mirage twilight exchange
- all tt mats can be traded into a tt token. Rates for mat to token is based off the mat level and from which act it is from as well as the color of the mat
- subs are craftable from tt tokens
- tokens can be used to craft any tt mat at the same rate the mat makes tokens
Fc gear
- green gear is made using TT tokens and ultimate orbs
- gold gear is made using past of the frost covered city
- chest of sincerity and the two items needed to make it can be made into past of the frost covered city
Lunar gear
- all lunar mats now make a lunar token
- lunar tokens are used to make the needed lunar mats for items
- green gear is unchanged
- gold gear tt mats were replaced with flat tt token cost, overall cost is lower
Tomes
- all tome costs were reduced, you can make any tome directly without needing to combine
- many tomes were added into the game that normally aren't
- scroll of tome requires 70 tome frags, 70 tome pages, 300 tt tokens, and 100 dragon spheres. This is used to make some of the best tomes
skillbooks
- all skillbooks are crafted by using ancient book fragments
- fb89 blood makes 3 fragments per blood , fb99 blood makes 4 fragments per blood
- 1 apocalypse page makes 1 fragment, 1 chrono page makes 3 fragments, 2 old book pages make 3 fragments, 2 page of fate makes 3 fragments
- 5 medium inks make 1 fragment
- all skill books cost 5-20 fragments, all classes need a total of 270 fragments for all their skills
more to come!:)
feel free to dm me in discord with additional questions
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adds npc for demon and sage book crafting
Available here: https://www.pwmirage.com/map/?…32d970b20e0e746519ae1a38f
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Level 7 Tomes
http://www.pwdatabase.com/pwi/items/17680
Jade Temple of O
Strength +13Dexterity +13
Vitality +12
Magic +13
HP +70
MP +80
http://www.pwdatabase.com/pwi/items/17667
Golden Sugarcane and its Uses
Dexterity +16
Vitality +15
Critical Hit Rate +2%
http://www.pwdatabase.com/pwi/items/17658
The Six Songs
Magic +16Vitality +15
Critical Hit Rate +2%
http://www.pwdatabase.com/pwi/items/17619
The Soup of Wisdom
Magic +25
Critical Hit Rate +2%
http://www.pwdatabase.com/pwi/items/17631
A Dragon in Beetle's Garb
Vitality +25
Critical Hit Rate +2%
http://www.pwdatabase.com/pwi/items/17664
A Tale of Seven Wives
Dexterity +16
Vitality +15
HP +140
http://www.pwdatabase.com/pwi/items/17646
The Four Season Fad
Strength +25
Speed +0.2meters/second
http://www.pwdatabase.com/pwi/items/17652
The Nightwatch
Magic +16
Vitality +15
Speed +0.2meters/second
http://www.pwdatabase.com/pwi/items/17673
Lady in the Moon
Strength +16
Vitality +15
HP +140
http://www.pwdatabase.com/pwi/items/17670
Bougainvillea
Strength +16
Vitality +15
Reduce Physical damage taken +6%
Scroll of Tome (also level 7 tomes as they are used to make lv8 tomes)
http://www.pwdatabase.com/pwi/items/17684
Love: Up and Down
Strength +13
Dexterity +13
Vitality +12
Magic +13
Critical Hit Rate +1%
Channelling Time -1%
Interval Between Hits-0.05 seconds
http://www.pwdatabase.com/pwi/items/17616
The Alms Bowl
Magic +45
http://www.pwdatabase.com/pwi/items/17625
Chant of the Water Dragon
Vitality +45
http://www.pwdatabase.com/pwi/items/17637
The Plum Harvest
Dexterity +25
Speed +0.2meters/second
http://www.pwdatabase.com/pwi/items/17640
Divine Brotherhood
Dexterity +25
Critical Hit Rate +2%
http://www.pwdatabase.com/pwi/items/17643
The Three Scholars
Strength +45
Level 8 Tomes
http://www.pwdatabase.com/pwi/items/17681
Thirteen Assorted Vegatables
Strength +13
Dexterity +13
Vitality +12
Magic +13
HP +70
MP +80
HP Recovery +20
MP Recovery +20
http://www.pwdatabase.com/pwi/items/17685
Life Everlasting
Strength +13
Dexterity +13
Vitality +12
Magic +13
Critical Hit Rate +1%
Channelling Time -1%\Interval Between Hits-0.05seconds
Speed +0.1 M/s
Reduce Physical damage taken +3%
http://www.pwdatabase.com/pwi/items/17674
A Sycophant's Admiration
Strength +16
Vitality +15
HP +210
http://www.pwdatabase.com/pwi/items/17665
The Eastern Gale
Dexterity +16
Vitality +15
HP +210
http://www.pwdatabase.com/pwi/items/17629
The KirinVitality +35
Reduce Physical damage taken +9%
http://www.pwdatabase.com/pwi/items/17671
The Tender Slaves
Strength +16
Vitality +15
Reduce Physical damage taken +9%
http://www.pwdatabase.com/pwi/items/17644
Iron and Steel
Strength +55
http://www.pwdatabase.com/pwi/items/17617
The Godess Luo Shen
Magic +55
http://www.pwdatabase.com/pwi/items/17635
Divine Ignorance
Dexterity +55
http://www.pwdatabase.com/pwi/items/17626
A Thousand Miles of Mist
Vitality +55
http://www.pwdatabase.com/pwi/items/17638
The Bodhisattva's Mirror
Dexterity +35
Speed +0.3meters/second
http://www.pwdatabase.com/pwi/items/17647
The Palace of Tang
Strength +35
Speed +0.3meters/second
http://www.pwdatabase.com/pwi/items/17623
Catalogue of Mountains
Magic +35
Speed + 0.3meters/second
Blazed Out
Dexterity +16
Vitality +15
Speed +0.3meters/second
http://www.pwdatabase.com/pwi/items/17653
The Crimson Cliff
Magic +16
Vitality +15
Speed +0.3meters/second
http://www.pwdatabase.com/pwi/items/17668
Remember the Yangtze
Dexterity +16
Vitality +15
Critical Hit Rate +3%
http://www.pwdatabase.com/pwi/items/17659
The Goldsmith's Tale
Magic +16
Vitality +15
Critical Hit Rate +3%
http://www.pwdatabase.com/pwi/items/17677
Life in the Red Dust
Strength +16
Vitality +15
Critical Hit Rate +3%
http://www.pwdatabase.com/pwi/items/17632
Shalemei
Vitality +35
Critical Hit Rate +3%
http://www.pwdatabase.com/pwi/items/17641
Thunder as the God Chuckles
Dexterity +35
Critical Hit Rate +3%
http://www.pwdatabase.com/pwi/items/17650
The King of Beasts
Strength +35
Critical Hit Rate +3%
http://www.pwdatabase.com/pwi/items/17620
Goddess of the Rains
Magic +35
Critical Hit Rate +3%
http://www.pwdatabase.com/pwi/items/17656
Parallels: Heaven and Earth
Magic +16
Vitality +15
Channelling Time -3%
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Here is something that i am thinking we do for the chests
What chests there are...Nanmuwood Chest
Locations- World Map 244,413|453,619|501,939
No key is required to open
Guarded by 6 bloodlusted tulips (lv15 wood mob)
Iron chest
Locations- World Map 383,857|480,757|584,507 Secret Passage 398,550|414,550|423,532| 433 533
Iron key for opening
guarded by varying levels of mobs lv20~40
Bronze chest
This one does not normally spawn or have a key requirement. The key however does exist so this would be used as a tier 3 chest
Silver Chest
This one does not normally spawn, it does have a Silver Key requirement. possible tier 4 chest
Gold Chest
Locations- World Map 107,469|333,582| 450,314| Cave of Sadistic Glee 399,553
Gold Key is needed to open
Guarded by mobs of all levels
Platinum Chest
This one does not normally spawn. Platinum key requirement to open. Possibile tier 6 chest
Diamond Chest
This one does not normally spawn, diamond key to open. possible tier 7 chest
Perfect Chest|Glacial Chest|Sandstorm Chest|Celestial Chest|Demonic Chest
none normally spawn, all require a key
Ideally chests would follow a pattern like such
Garnet Shard
Sapphire Shard
Amber Shard
Citrine Shard
Gold foil item (this will be to npc for coins)
Wood mat (rough lumber)
Ore mat (HC steel)
Stone mat (gravel)
Coal mat (coal)
Glue mat
Fur mat
Thread mat
Oil mat
Charms
GA scrolls/Teleport items/Eso
Shards will correspond to the level area that the chest would be in and how difficult mining it/getting a key is.
Mats would be in amounts of 10/20/30, increasing based off level of chest
Higher grade chests could contain things like custom tokens
To make this idea work we would need to spawn more chests, ideally in fb caves. A short respawn time is also needed.
Quests can be made to get keys. To prevent alt abuse we can make it so only vote tokens make keys or a "solo kill quest" is required to get a key. However i think it would be best done as a sqaud, so maybe having bosses give the keys could be possible in some form. -
So perfect world has lots of random chests randomly around the map. Almost all of them require a key to open them, which normally you can't get ingame. Typically the chests give random crap (ex. http://www.pwdatabase.com/pwi/mine/4308)
my idea is to take all these chests and edit what they give. Was thinking leveled shards, mats and maybe refine orbs. To make this work smoothly the repspawn rate of the chest would need to be short and the limiting factor would be how many keys you get. This can be done with quests or maybe having vote tokens make them only. I think this would help create more variety on how to get select items and getting the chests could be somewhat difficult. some of the higher end chests are only in FB caves on alternate routes.